Along with the exterior of the FCF building we were also working on some aspects of the interior.
This is a render I made in Maya of the lunch room. The idea was to have a table made for the lunch room. So based on the dimensions of the proposed table they asked me to make a model of the lunch room.
Media Used: Maya and Photoshop CS5
A follow-up to my last post, these are some close up renders of the FCF building.
Here we have a few renders of the First Credit Finance building down Sherman Way in Van Nuys, CA.
This was before the exterior of the building was completed. We had various concepts for the what the front would look like, but ultimately this design was chosen.
I used Maya to model and render this building and Photoshop for creating textures and image compositing.
This is a portrait I did of model Adriana Lima.
It was for my first art class at Westwood back in ‘06.
I learned a lot from my instructor, Mr. Saeed Danosian. His sense of humor really made my first term at college a lot easier. He was always giving helpful tips and encouraging us.
May he rest in peace.
This is a scene I did for one of my 3D modeling classes at Westwood.
We had to take a photo of an environment off the internet and try to remake it in 3D Studio Max.
Character Designed and Rigged by Eric Griffith. Modeled and Textured by Juan Ortiz. Thanks for checking it out.
I’ve revised this work samples sheet a few times now. I like where it’s at now, but I know it can be better.
Also for anyone who has a CGHub account, I’m on there too.
Here’s my first demo reel. I used After Effects to make it.